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The Inevitable Conclusion
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Firefly
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PostPosted: Fri Apr 07, 2006 2:00 am    Post subject: Re: other alternatives. Reply with quote

Sammit wrote:
Firefly wrote:
Sammit wrote:
oh? would it be that hard to come up with your own system then?


These things take time & time is a very limited ressource for most people. Moreover, many prefer playing (or DMing) a game rather than designing it from scratch
well as someone mentioned, there is the WWE role-playing game, and i'm sure it wouldn't be too hard to adapt BESM to a street-fighter-eque setting... you wouldn't be satisfied with that?


I'm currently GMing the old WW game (got a game to run tomorrow), I've done a lot of conversions for it (all other SF storyline characters, KOF & characters from other games) as well as various rule adjustments (still a work in progress). Right now, I'm quite fed up with writing systems and I'd prefer a ready-to-run system.

Moreover, I only know the games you quoted by the name. That would mean learning a new system just for the purpose of tweaking it. Then I would have to convert existing characters (yes I was willing to do this for CWT anyway but it adds to the amount of work). No, I will say that I'am in a (small) town in France which means I'll probably have trouble getting those games legally.

And I'm an unemployed geek that should spend more time looking for a job and getting a life.

That's why I won't do game design for some time. It's not that i don't like doing adaptation work but I don't have time
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Firefly
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PostPosted: Fri Apr 07, 2006 2:12 am    Post subject: Reply with quote

Sorry, no Edit button...

I forgot to mention that Tenzhi is right, if I was that good a game designer I'd get published. I surely can make adaptations that work for me but they are nowhere near professional quality. It is the case for many fan-made RPG adaptations (I've read many for SF and I haven't found one that was truly satisfying, and I can bet that anyone reading mine would find them unbalanced and idiotic) I just happen to be lucid about it.
However I won't prevent anyone from trying & I am willing to read any adaptation you should make
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Haiku Yamato
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PostPosted: Sat Apr 08, 2006 11:08 am    Post subject: Reply with quote

Adapting to a d20 based system is the way to go, I too have my houseruled WW game going on still, I have a friend who once rewrote the entire system of Shadowrun 2nd Ed to a streetfighter game, it was fun but very complex.
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Tenzhi
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PostPosted: Sat May 06, 2006 12:18 am    Post subject: Re: The Inevitable Conclusion Reply with quote

The_Emperor wrote:
I am trying to put together a little something for our fans who have been patiently waiting for the product. I do not plan on making this a public offering, so no mention will be made outside our forums. Once it is ready, I'll make another short announcement about it.


Am I to take it that this has become just so much internet vapour as well? Crying or Very sad
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mrwonx
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PostPosted: Thu May 11, 2006 6:12 am    Post subject: Reply with quote

I claim this thread in the name of Wonx. You will all be assimilated. (AKA: Bump)
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The_Emperor
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PostPosted: Thu May 11, 2006 1:19 pm    Post subject: Re: The Inevitable Conclusion Reply with quote

Tenzhi wrote:
Am I to take it that this has become just so much internet vapour as well? :cry:


Well, to be fair, I said that I would try to get something together, but I was never certain that I would be able to succeed. That being said, I haven't had a chance to look into it recently, so let me poke around and see what the status is on it. There's no reason I can't get it, it's just that ever since money stopped changing hands, it's kinda been dropped in priority.
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Ironvein
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PostPosted: Mon Jun 05, 2006 7:42 pm    Post subject: Reply with quote

So let me get this straight.... Capcom has revoked(?) their license to this product right? Couldn't you just strip out all directly related Capcom stuff and just make a generic D20 martial art/pit fighting book to salvage what you have?
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Rubio
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PostPosted: Thu Jun 08, 2006 6:25 am    Post subject: Reply with quote

That was my notion, but the Emperor has basically said that doing so would cost them even more money they don't have and essentially screw capcom out of the picture. Capcom didn't revoke the rights, but took so damn long to get answers to LRG that they ran out of capital. Or something. I might be completely wrong.
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Matt
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PostPosted: Fri Jun 09, 2006 7:31 am    Post subject: Reply with quote

Rubio wrote:
Capcom didn't revoke the rights, but took so damn long to get answers to LRG that they ran out of capital. Or something. I might be completely wrong.


I thought it was more like:

Lrgames took too long to make the product so they ran over the temporary time period they had to do something with the property.

Basically they didn't have a "forever" contract, and when they dropped the game they let the liscense expire.

but I could be wrong too.
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Angelita
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PostPosted: Sat Jun 10, 2006 1:57 am    Post subject: Reply with quote

Capcom was doing some pretty energetic foot dragging there. And we all know LRGames isn't made of money.
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Akahige
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PostPosted: Sat Jun 10, 2006 8:35 pm    Post subject: Reply with quote

So who exactly should we be mad at?
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etherial
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PostPosted: Sun Jun 11, 2006 6:38 am    Post subject: Reply with quote

The Terrorists.
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Runehammer
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PostPosted: Sun Jun 11, 2006 7:55 am    Post subject: Reply with quote

Ostentatious Cyber-Gnomes...
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Sammit
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PostPosted: Sun Jun 11, 2006 8:31 pm    Post subject: Reply with quote

blame it on the rain! yeah yeah!
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Akahige
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PostPosted: Fri Jun 16, 2006 11:26 pm    Post subject: Reply with quote

etherial wrote:
The Terrorists.

Speaking of all the evil people that are supposedly around...

I was just reading G.I. Joe volume 4 (of the original comic) today, and I found it rather amusing that when Cobra tried to evacuate the relatively innocent civilian population of its base-town Springfield when it came under attack by the Joes, it was the so-called "good guys" (Joes) that decided to block the evacuation routes with burning cars.

Looking back on those comics (which I didn't read as a kid), I'm noticing a lot of unethical stuff being passed off as maverick heroism. It's almost as if the writers were trying to undermine the concept of civil liberties so as to make future soldiers with no scruples about killing anyone labelled "terrorist".

(No, I'm not trying to start a political debate, but it would be interesting to see what university-level research on long-term propaganda might reveal.)
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