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mrwonx Intermediate


Joined: 08 Mar 2005 Posts: 118
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Posted: Sat Mar 25, 2006 6:07 am Post subject: |
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Thinking about it, there is little chance that they didn't consider these already. Usually when a company dicontinues a project, their's a meeting or two or ten that take place to try and save it. _________________ The one and only true Mr. Wonx
All others are spawned by over imaginations and Grape Kool-Aid
Accept only the original. |
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Akahige Novice

Joined: 18 Dec 2004 Posts: 36 Location: Bay City
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Posted: Sat Mar 25, 2006 8:48 pm Post subject: |
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| Probably so, but when those decisions were made, was LRG aware that fans might consider investing in the project to keep it moving? A few bucks can mean the difference between publishing the book in some form or another, and letting it rot in the vault until it's nothing but a worthless curiosity. |
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The_Emperor Site Admin


Joined: 01 Nov 2002 Posts: 303 Location: The Forbidden Palace
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Posted: Sat Mar 25, 2006 11:23 pm Post subject: |
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| Akahige wrote: |
| Probably so, but when those decisions were made, was LRG aware that fans might consider investing in the project to keep it moving? A few bucks can mean the difference between publishing the book in some form or another, and letting it rot in the vault until it's nothing but a worthless curiosity. |
Well, Angelita is correct in that we would still have to deal with the licensing costs, regardless of the media format we chose. But, for the record, I did consider e-Publishing as an alternative. It is true that we would save on printing costs, which is a considerable sum in of itself, I'll grant you that.
Without any fan support outside of sales, I'm looking at approximately 2000 units sold to reach our breakeven point for all expenses incurred (not just what we will be spending in the immediate future). While it doesn't seem like a big number, consider that the average total sales for most print products is about 500 units over its lifespan. I'd imagine that CWT would perform better, but I'm not confident enough in a 400% improvement over the average at this time to commit to it.
Honestly though, that's not our biggest problem. I've noted in a couple of other threads already the company's stance on supporting the brick & mortar store retailer. Others in the company view PDF-only sales as an action that will insult the retailers, so they are adamantly against pursuing this option. This is not something that I see changing anytime soon. I've been trying to convince the company to rethink its position for a couple of years now with no luck.
So, as much as I'd like to entertain the idea, if the company does not allow it, there's little that I can do about it. Sorry. _________________ Joe Chan
Living Room Games, Inc.
pr@lrgames.com |
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Akahige Novice

Joined: 18 Dec 2004 Posts: 36 Location: Bay City
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Posted: Sun Mar 26, 2006 2:33 am Post subject: |
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| As I understand it, the deal with Capcom grants LRG the rights to produce the CWT d20 game. Would that interfere with other companies securing non-d20 deals? If not, and LRG isn't going to finish CWT any time soon, we might as well look for some other company to satisfy our SF RPG desires, right? |
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Kongou Kokurestu Zan Novice


Joined: 08 Apr 2004 Posts: 15 Location: Jigoku
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Posted: Sun Mar 26, 2006 5:18 pm Post subject: |
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reading all the posts on here, im amazed that so many people are more willing to shell out a bunch of money to try to save the current incarnation of this project instead of trying to develope their own version or look for a cheap alternative.
I dont mean that to be an insult to anyone who wants to save this project mind you, i just think their are more practical ways to go about this whole SF rpg thing. _________________ "He who hesitates, meditates horizontally." - Ed Parker |
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Runehammer Intermediate


Joined: 07 Apr 2004 Posts: 150 Location: Geosynchronous Orbit
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Posted: Sun Mar 26, 2006 8:38 pm Post subject: |
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I know, it is surprising, isn't it? But if you look at it this way, the prize is right there on the other side of that velvet rope behind that glass case (move along, please...) All done, all neat and tidy. (Already have a plan to liberate it, too...Digital Burn style....)
Create my own version? Sure, done it already while I was waiting for this one. Used the class/level listing in the packet and extrapolated a bit of my own from other sources for psionics/bionics/ch'i magic/what have you. Maybe someday I'll post the pictures I took at last Sunday's demo I did at my FLGS, may not be a perfect polished game system but I know it by heart now (like I know Runequest/Champions/d20/Warhammer40K/few-other-less-well-known-games by heart).
Will I post/share my version? Probably not, maybe to my few fellow locals but not to the general public. I'm a nobody gamer, faceless player you'd skip over at a con, but an ardent supporter of someone who would put the time and effort into creating a package of a system I'd like. But that's just me...
Gad, I'm such an over-forty gamer geek...
I'll keep ghostin' in now and again to look for this packet the Emporer has promised us and any future release info but this is probably my last post. Anyone can feel free however to PM or email me, I'll always jaw with someone...
Peace.
Out. _________________ Someone you know, knows something they shouldn't. |
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Akahige Novice

Joined: 18 Dec 2004 Posts: 36 Location: Bay City
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Posted: Sun Mar 26, 2006 8:41 pm Post subject: |
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| I'm only interested in CWT because I assume that the character stats are in some way approved by Capcom, and therefore as accurate as can be. How many times have you wanted stats for a SF character that you weren't 100% familiar with, only to discover a dozen different fan write-ups on the internet? How do you know which one is best? That's why I'm so gung-ho about this going forward, either here or at some other company, because of my presumption that it'll be well-researched and official. |
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Sammit Novice


Joined: 29 Sep 2005 Posts: 21
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Posted: Thu Mar 30, 2006 9:04 am Post subject: |
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| Akahige wrote: |
| I'm only interested in CWT because I assume that the character stats are in some way approved by Capcom, and therefore as accurate as can be. How many times have you wanted stats for a SF character that you weren't 100% familiar with, only to discover a dozen different fan write-ups on the internet? How do you know which one is best? That's why I'm so gung-ho about this going forward, either here or at some other company, because of my presumption that it'll be well-researched and official. |
this is my real reason for wanting an office game as well. |
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etherial Intermediate


Joined: 29 Aug 2005 Posts: 218 Location: Waltham, MA
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Posted: Thu Mar 30, 2006 5:43 pm Post subject: |
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| Sammit wrote: |
| Akahige wrote: |
| I'm only interested in CWT because I assume that the character stats are in some way approved by Capcom, and therefore as accurate as can be. |
this is my real reason for wanting an office game as well. |
[flamebait]Wow. That is so lame.[/flamebait] _________________ "Take good care of my ship." - Alaria Festryl, First Circle Elven Thief, who had no business owning a riverboat |
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Tenzhi Novice

Joined: 24 Aug 2005 Posts: 30
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Posted: Fri Mar 31, 2006 2:46 am Post subject: |
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I was only really interested in it for the game mechanics. Any Capcom stats would've just been whipped cream and a cherry.
The upcoming refurbished Dragonfist game by Green Ronin may fulfill any of the gaming needs I had. If not, I can always fall back on their M&M system. |
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StrangeDaze Novice

Joined: 16 Apr 2004 Posts: 12
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Posted: Fri Mar 31, 2006 5:55 pm Post subject: |
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I don't suppose there is a possibility of Capcom buying the completed work from you and actually owning the entire enchilada? I mean, even though it would mean Living Room Games would be technically just hired help, I'm sure Capcom has the funds to make it happen. LRG makes the game, does the work and gets paid for it, and gets credit within the pages, Capcom gets ownership of the work once it's completed and continued promotion of their fighting games, and the fans actually get to see what they've waited so long for?
Well, it sounded good to me, anyways. _________________ Sometimes I just lie in bed, looking up at the stars...
That's when I wonder when the roofer will finally repair that hole in the ceiling; I shouldn't have practiced that Flash Kick at home... |
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Sammit Novice


Joined: 29 Sep 2005 Posts: 21
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Posted: Mon Apr 03, 2006 10:02 pm Post subject: |
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| Tenzhi wrote: |
I was only really interested in it for the game mechanics. Any Capcom stats would've just been whipped cream and a cherry.
The upcoming refurbished Dragonfist game by Green Ronin may fulfill any of the gaming needs I had. If not, I can always fall back on their M&M system. |
oh? would it be that hard to come up with your own system then? |
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Firefly Neophyte


Joined: 18 Jan 2006 Posts: 6
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Posted: Tue Apr 04, 2006 2:12 am Post subject: |
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| Sammit wrote: |
| oh? would it be that hard to come up with your own system then? |
These things take time & time is a very limited ressource for most people. Moreover, many prefer playing (or DMing) a game rather than designing it from scratch |
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Tenzhi Novice

Joined: 24 Aug 2005 Posts: 30
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Posted: Wed Apr 05, 2006 1:19 am Post subject: |
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| Sammit wrote: |
| oh? would it be that hard to come up with your own system then? |
If it weren't, I'd be published.  |
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Sammit Novice


Joined: 29 Sep 2005 Posts: 21
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Posted: Fri Apr 07, 2006 1:40 am Post subject: other alternatives. |
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| Firefly wrote: |
| Sammit wrote: |
| oh? would it be that hard to come up with your own system then? |
These things take time & time is a very limited ressource for most people. Moreover, many prefer playing (or DMing) a game rather than designing it from scratch |
well as someone mentioned, there is the WWE role-playing game, and i'm sure it wouldn't be too hard to adapt BESM to a street-fighter-eque setting... you wouldn't be satisfied with that? |
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